A Layer-Based Sequential Framework for Scene Generation with GANs

By Mehmet Ozgur Turkoglu, William Thong, Luuk J. Spreeuwers, Berkay Kicanaoglu. 2019

38 citations recorded by the source corpus.

The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we present a scene generation framework based on Generative Adversarial Networks (GANs) to sequentially compose a scene, breaking down the underlying problem into smaller ones. Different than the existing approaches, our framework offers an explicit control over the elements of a scene through separate background and foreground generators. Starting with an initially generated background, foreground objects then populate the scene one-by-one in a sequential manner. Via quantitative and qualitative experiments on a subset of the MS-COCO dataset, we show that our proposed framework produces not only more diverse images but also copes better with affine transformations and occlusion artifacts of foreground objects than its counterparts.

Subfields: Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

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The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Graphics and Computer-Aided Design

  1. Bernhard Schölkopf
  2. Long Mai
  3. Thu Nguyen-Phuoc
  4. Dacheng Tao
  5. Niloy J. Mitra
  6. Matthias Bethge
  7. Zhenan Sun
  8. Christian Richardt

In Computer Vision and Pattern Recognition

  1. Dacheng Tao
  2. Luc Van Gool
  3. Ming-Hsuan Yang
  4. Andrea Vedaldi
  5. Xiaogang Wang
  6. Trevor Darrell
  7. Jitendra Malik
  8. Andrew Zisserman

Citations in the corpus