Neural RGB-D Surface Reconstruction

By Dejan Azinovi'c, Ricardo Martin-Brualla, Dan B. Goldman, Matthias Nießner, Justus Thies. Computer Vision and Pattern Recognition, 2021

423 citations recorded by the source corpus.

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to robotic applications. While current volume-based view synthesis methods that use neural radiance fields (NeRFs) show promising results in reproducing the appearance of an object or scene, they do not reconstruct an actual surface. The volumetric representation of the surface based on densities leads to artifacts when a surface is extracted using Marching Cubes, since during optimization, densities are accumulated along the ray and are not used at a single sample point in isolation. Instead of this volumetric representation of the surface, we propose to represent the surface using an implicit function (truncated signed distance function). We show how to incorporate this representation in the NeRF framework, and extend it to use depth measurements from a commodity RGB-D sensor, such as a Kinect. In addition, we propose a pose and camera re-finement technique which improves the overall reconstruction quality. In contrast to concurrent work on integrating depth priors in NeRF which concentrates on novel view synthesis, our approach is able to reconstruct high-quality, metrical 3D reconstructions.

Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

View Paper: https://www.semanticscholar.org/paper/03074d197dda05614f93509c0938d66bf5993236

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computational Mechanics

  1. Andreas Geiger
  2. Songyou Peng
  3. Michael Niemeyer
  4. Jonathan T. Barron
  5. Zehao Yu
  6. Pratul P. Srinivasan
  7. Torsten Sattler
  8. Marc Pollefeys

In Computer Graphics and Computer-Aided Design

  1. Andreas Geiger
  2. Jonathan T. Barron
  3. Songyou Peng
  4. Pratul P. Srinivasan
  5. Zehao Yu
  6. Michael Niemeyer
  7. Torsten Sattler
  8. Andrea Tagliasacchi

In Computer Vision and Pattern Recognition

  1. Andreas Geiger
  2. Luc Van Gool
  3. Jitendra Malik
  4. Dacheng Tao
  5. Ming-Hsuan Yang
  6. Xiaogang Wang
  7. Andrea Vedaldi
  8. Trevor Darrell

Citations in the corpus