Multi-player non-zero-sum games: Online adaptive learning solution of coupled Hamilton-Jacobi equations
By Kyriakos G. Vamvoudakis, Frank L. Lewis. at - Automatisierungstechnik, 2011
489 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Computational Theory and Mathematics, Electrical and Electronic Engineering
View Paper: https://www.semanticscholar.org/paper/0202f72ae75388e4843f6363348315cfc7bc31e4
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Derong Liu
- Qinglai Wei
- Huaguang Zhang
- Frank L. Lewis
- Yanhong Luo
- Kyriakos G. Vamvoudakis
- He Jiang
- Geyang Xiao
In Computational Theory and Mathematics
- Derong Liu
- Frank L. Lewis
- Qinglai Wei
- Huaguang Zhang
- Yanhong Luo
- Hamidreza Modares
- Ding Wang
- Biao Luo
In Electrical and Electronic Engineering
- Frank L. Lewis
- Derong Liu
- Qinglai Wei
- Huaguang Zhang
- Yanhong Luo
- Kyriakos G. Vamvoudakis
- Hamidreza Modares
- Biao Luo
Citations in the corpus
- Multi-agent differential graphical games (2011, methodology): “Define the control policy in the formof an actionneural network which computes the control input (41) in the structured form Vamvoudakis and Lewis (2011)”
- Data-Driven Optimal Consensus Control for Discrete-Time Multi-Agent Systems With Unknown Dynamics Using Reinforcement Learning Method (2017, methodology): “It is known that the optimal consensus control relies on the solution of the coupled Hamilton–Jacobi–Bellman (HJB) equation, which is generally impossible to be solved analytically [8].”
- Reinforcement Learning and Feedback Control: Using Natural Decision Methods to Design Optimal Adaptive Controllers (2012, methodology): “Reinforcement learning techniques have been applied to design adaptive controllers that converge to the solution of two-player zero-sum games in [58], and of multiplayer nonzero-sum games in [59].”
- Near-Optimal Control for Nonzero-Sum Differential Games of Continuous-Time Nonlinear Systems Using Single-Network ADP (2013, methodology): “It should be noted that the aforementioned works [28] and [29] are all built on the actor-critic architecture, where two networks referred to as critic network and action network are employed to approximate the optimal cost function and the optimal control policy for each player, respectively.”
- Adaptive Dynamic Programming for Control: A Survey and Recent Advances (2021, methodology): “For example, an offline PI algorithm using the actor–critic structure was proposed in [198].”
- Leader-Based Optimal Coordination Control for the Consensus Problem of Multiagent Differential Games via Fuzzy Adaptive Dynamic Programming (2015, methodology): “In the early days, game theory was used widely to solve the problem of multiplayer games, such as [18] and [19].”